I built a custom controller consisting of a hollowed out beige PC case I got from an electronics recycling event, an Arduino Uno, and a bunch of other garbage, that would act as the centerpiece of the experience. The premise of the game is that you are a disgruntled employee, looking through your boss' computer for blackmail. Over the course of the game, the computer will begin to revolt, and players must search both the digital and physical world for solutions. Pieces of hardware are fully dislodged and must be re-seated. Obscure error codes must be cross referenced with user manuals. The computer overheats and begins to emit real smoke! Hack your way to your prize and get revenge on your scuzzy boss, Marvin Meels. Weirdows '98 is currently on display at the Cleveland Public library. Credits: Samantha Trimboli - Art / Production Howard Hou - Programming Charlotte Ai - Art Me - Programming / Hardware Albert Guo - SoundAttending #GDC2024? Drop by Alt.ctrl.GDC in the Expo, booth N2603, to see Weirdows '98. Created for the fall BVW class, Weirdows '98 is a game about an operational "fake computer" that players must interact with to progress through the game.Thanks to Howard for the pictures! pic.twitter.com/ZMA3IF5VwL
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